RPG project
Hi, I'm Mark (AKA: Kyo). I've always dreamed of making my own RPG from scratch. So I WAS trying to make it. I WAS writing it in Visual Basic 6.0 using DirectX8. For testing purposes, I WAS using graphics from the game SECRET OF EVERMORE. But then I threw out the Secret of Evermore graphics and began using my own test graphics. Unfortunately, due to being pressured to find a better job, I need to spend more time job searching and working on stuff towards my career. I'll leave this stuff up though for memories. E-mail me if you have any questions.
4/22/09
NEW: Changing the pace of this RPG and making everything a bit more simple. It'll be just like a normal RPG, but just a little more simplified. I'm gonna try to focus more on making a solid game instead of having to worry so much about graphics and too much other stuff. Think along the lines of Lost In Blue except 50 times more immersive.
IN THE WORKS: Still coding the AI.
New screenshots:
New video: none
---STAFF---
Music: Tony Reinhold
Graphics: Kyo
Everything else: Kyo
---TOOLS---
Functional:
Saving/Loading
Collision block placement
Event editing and event block placement
Item block placement
Map Layers
Script: WALK, STARTFLAG, SETFLAG, DIALOG, CHOICE, WARP, MAPWARP, PAUSE, CBLOCK, EBLOCK, MAPSCROLL, TILE and NPC ADD/REMOVE function.
NPC editor
Animated tile placing for map editor
Still need to work on:
More working functions for events
Enemy editor
---GAME ENGINE---
Functional:
Loading graphics/game files
Setting screen resolution
Character movement/animation on loaded map (proper scrolling as well)
Collision detection
Character movement under and above layers
Interaction with event blocks
NPC idle script and main event script
Loading and displaying NPCs with idle script animation working.
Animated tiles
Dialog boxes
Choice boxes
Still need to put in:
Everything else
Screen shots
Map Editor
Event Editor
Layer testing 1, 2
NPC Editor
NPCs at work
Dialog!
Videos
Explaining how scripting works for the game
Flags and scripts in action
Animated tiles at work
Dialog is functional!
Choice boxes and dialog PERFECTED!